Dog Ears children's media
How to develop a hit children's TV show. In this video, the creative team at Dog Ears share their experience in producing hit children's animation, Puffin Rock. Their key messages:
- Plan your content in advance for multiple platforms;
- Don't try to do it all yourself. Develop strong partnerships to complement your core skills;
- Make time to develop your brand.
The Dog Ears team spoke at the Belfast Media Festival at CultureTech 2014 in Derry~Londonderry.
Developing a chart-topping game
Colin Macdonald, Games Commissioner for Channel 4 talks about his experience in releasing chart-topping games like the Snowman. What are his key messages?
- Mobile gaming is the fastest growing market segment;
- Learn the AppStore algorithm, and focus your marketing accordingly.
Colin Macdonald spoke at the Belfast Media Festival at CultureTech 2014 in Derry~Londonderry.
Kevin and Danny pass on their experience of running Uproar Comics. Take a tour of the challenges and growing pains of a new business, seen through the eyes of Zombies Hi.
Uproar Comics spoke at the Allingham Arts Festival in Ballyshannon, Co. Donegal on November 5th and 6th, 2014.
How do I get my game to market?
Have you a game idea? Would you like to understand how to get your game to market? This course has been developed by Dr. Thérèse Charles of SilverFish Studios in partnership with Honeycomb - Creative Works. This courses gives an overview of the game development process, from the conception of an idea to deployment. You will get an understanding of market positioning of your game and the workflow and resourcing considerations of the game development process. The course assumes no technical knowledge.Download
Exercises to accompany the course 'How do I get my game to market'.
Work your way through these Exercises to test the commercial value of your idea.Download